3D Character Animation

3D Character

Animation

3D Character Animation

I've completed an intensive eight-month 3D Animation program at Seneca Polytechnic in 2025, covering the full production pipeline. I trained in Maya, Unreal Engine, Houdini, Substance Painter, ZBrush, and Nuke, while studying storyboarding, rigging, modelling, lighting, and animation. This fast-paced program built my technical and artistic skills, allowing me to bring characters and scenes to life with both creativity and precision.

I've completed an intensive eight-month 3D Animation program at Seneca Polytechnic in 2025, covering the full production pipeline. I trained in Maya, Unreal Engine, Houdini, Substance Painter, ZBrush, and Nuke, while studying storyboarding, rigging, modelling, lighting, and animation. This fast-paced program built my technical and artistic skills, allowing me to bring characters and scenes to life with both creativity and precision.

3D Animation

3D Animation

Let’s work together!

v.petrunek@gmail.com


© 2026