AI & 3D animation
Services
AI
Advanced 3D Animation
Client
Personal projects
Location
Toronto, ON
Year
2025 - 2026
Info
3D Production Pipeline
My 3D work is built on a technical foundation developed during an intensive eight-month 3D Animation program at Seneca Polytechnic, covering the full pipeline from initial concept to final render. Utilizing Maya, Unreal Engine, ZBrush, Substance Painter, and Houdini, I focus on character modeling, rigging, real-time environment assembly, and cinematic lighting.
Generative AI & Digital Avatars
Below the 3D showcase, my generative AI gallery explores the intersection of creative direction, AI video synthesis, and virtual persona design.
Note: Independent concept explorations featured on this page were created for creative demonstration purposes and are not officially affiliated with or endorsed by any referenced brands.






